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Please note that there is a known bug with this build, where the final mission objective in Sandy Gulch simply says "Well done" / "One more sol." Keep your Research Center operational for one additional sol and you should win this mission with no problems; we will fix the text in the next build.
-New features:
-Added "Crime" as an additional statistic tracked in the statistic graphs
-Added new SHIPE calls at the end of Azara Falls, Hyla's Crescent, and Tenari Glacier
-Clicking a "Creep Spawned" notification and selecting "Go To" now takes you to the actual location of the creeper instead of its point of origin
-When you drag a police drone station for placement, the game now automatically goes into the Crime overlay
-Bug fixes:
-Added proper save/load support for citizens, ambient citizens, protesters, power platforms, SHIPE calls, and Creep
-Citizens restore their clothing, clothing colors, etc after loading a save game
-Protesters wear exosuits after loading a save game
-Fixed issues with not restoring whether food is allowed to be eaten or not after loading a save game
-Fixed bug with Scrubber Drones not being properly enabled if loaded from a saved-game at the wrong time
-Construction Drone construction effects and Scrubber Drone sprays no longer cast shadows
-Fixed issue with creepers disappearing from infected Skyscrapers at some camera angles
-Fixed various build fx issues with Habitats and Skyscrapers
-Fixed a rare power thrashing issue when you had both a Geothermal Generator and a Zorium Plant close enough that workers could switch between the two
-SHIPE calls can now interrupt ongoing SHIPE calls
-Only certain designated SHIPE calls prevent new mission objectives from appearing while active
-Corrected the sequence of mission objectives in Hylas Crescent, so that you won't get the Export Entari Oatmeal mission, BEFORE getting the Research Entari products mission
-Fixed a rare crash
-Lots of little fixes to the SHIPE interface
-Fixed a bug where it was possible to screw up some buildings being constructed by pressing 'U' during construction
-The Crime legend now goes from red to white
-Improved SHIPE call pausing / unpausing
-Fixed issues with SHIPE calls not getting properly triggered from games loaded from saved-game files
-Fixed a rare bug where construction drones could fly off wildly after loading a saved game file
-Many other bug fixes and UI improvements
-Art improvements:
-Improved Azara Falls landscape textures
-New particles for the Azara Falls artifacts
-Improved arctic geothermal vent textures
-Tuning/tweaking:
-"Low air quality" notifications now get invalidated much sooner
-Lots of additional notification types no longer increase the global urgency level and trigger a warning from Veronika
-Reduced negative air quality impact of Zorium plants
-Reduced the chance that lightning will destroy tunnels when the colony is small and vulnerable
-Sandy Gulch: reduced immigrants granted via quest rewards
-Sandy Gulch: added a new objective at the end
-Moved the "Delete" button in the Save/Load UI so that it's much less likely to be clicked accidentally
Working