Bug fixes:
- Fixed lots of little issues with Battery Power mode switching off when it shouldn't, failing to keep power zones in balance, and allowing buildings to be turned off
- Energy Batteries no longer automatically switch off until their excess power isn't needed for 45 seconds (or if they run out of power, and then they switch off immediately)
- Updated the Electricity tooltip to indicate when in Battery Power mode
- Fixed a bug where mineral deposits wouldn't state how much iron/copper/etc was in the deposit -- particularly important in Hyla's Crescent, which has low mineral levels
- Fixed tooltip text "Requires N workers" text appearing in red when this should always be white
- Fixed occasional issue with flickering tooltip text on build palette tooltips if a line of text happened to wrap, making it impossible to read
- Potential fix for some cases where game claimed it required the Gear VR plugin to be installed (for the record, we do not currently support VR at any level)
- Intake fans are slightly more effective and the tier 2 upgrade is slightly cheaper
- Made notifications related to Energy Batteries somewhat clearer
- The tooltip for battery power now states why it can't be enabled
- Fixed some cases where the High Crime notification could get spammed
- Added a Stats button and some relevant stats to the "Storage Full" notification
- Fixed some sounds not having the proper audio settings (such as Uros saying "trade with former colony" being too loud)
- Improvements to protesters
- Tons of other small bug fixes
Thank you for being part of the Aven Colony community!
Paul Tozour & the Mothership Entertainment team
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