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Game Lag when adding new buildings.  

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widget21
New Member
Joined: 8 months  ago
Posts: 2
10/12/2016 9:37 am  

I am finding that after getting 300+ buildings, and trying to add a new one, when the Build menu white overlay appears to maxxes the Graohics card member (6GB) trying to draw all the connectors, white overlay on all buildings and calculating potential crops or coverage dpending on if its a farm, glasshouse or Policy drone or apartment.  I know that adjustments and tweaks are still in the works but just wanted to get it out there as it was fine under 250 buildings then took a hit. I have tried lower graphics and auto graphics. Made sure nothing running in back ground except task manager (Second screen) and Graphics card monitor (Second screen). If anyone wants, can try and shadowplay(made sure this was off aswell) a minute or two to show the frame drops or CPU lag. 

 

I also found that the Zorium Generator Information for Idle state is truncated.  I got it to work but had to drop FOV to lowest setting. 

 

In the advanced training mission, Select the Employment overlay, the arrow points at the right edge and appears to be pointing at the Electricity Overlay button.  Maybe move it to the right a little more or make it smaller? 

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Felix Atagong
Eminent Member
Joined: 10 months  ago
Posts: 26
17/12/2016 3:40 pm  

I had significant lag in the Arido Mesa mission, towards the end, with 1000 - 1200 persons walking around.


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