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Automated repair facility, or a repair all button  

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Galamere
New Member
Joined: 11 months  ago
Posts: 1
29/08/2016 3:02 am  

 As the topic says, currently I'm watching Deejay Knight stream the game, and there was a massive ice storm that damaged a lot of his colony.  But looking at it, it looks a bit tedious to me having to click the individual buildings.  Having an automated repair facility or maybe just a repair all button (Or a drag box) may be a good idea.


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Paul Tozour
Reputable Member
Joined: 1 year  ago
Posts: 270
29/08/2016 2:49 pm  
Posted by: Galamere

 

 As the topic says, currently I'm watching Deejay Knight stream the game, and there was a massive ice storm that damaged a lot of his colony.  But looking at it, it looks a bit tedious to me having to click the individual buildings.  Having an automated repair facility or maybe just a repair all button (Or a drag box) may be a good idea.

   

Yeah, that was a good stream!  There is, in fact, a Drone Auto-Repair social policy that you can enable; I don't think DJK had found this yet.  Also, we're going to nerf shard storms a bit this week.


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Vexare
Active Member
Joined: 11 months  ago
Posts: 10
08/09/2016 2:25 pm  
Posted by: Paul Tozour  

 There is, in fact, a Drone Auto-Repair social policy that you can enable; I don't think DJK had found this yet.  Also, we're going to nerf shard storms a bit this week.

   

Ahh! I need to find this social policy ... and why is it a social policy? Construction priorities / policies seem more appropriate unless that's not a category. I'm still learning (just completed Vanaar) so I don't know all of them yet. 

I was going to make a separate post for this but I think it fits here in this one best:

Please consider adding repair interface management to the two tutorial scenarios because I got mid-way into Vanaar without having ever seen repair indicators and I had no clue what they were at first until I fumbled around with them a bit to figure out why all my buildings were suddenly showing them and then breaking. It should be intuitive I guess but I didn't pick up on that right away so I think it's worth considering as part of tutorial mode especially as critical as it can get if you ignore the warnings and everything starts breaking at once. 


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