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Corn only for Corn Syrup?  

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LadyAquanine735
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Joined: 4 months  ago
Posts: 50
04/01/2017 10:15 pm  

I don't understand that at all.  I've eaten corn my whole life, and while it is true that it can be used to make candy and soda, it's mainly a food source for both humans and animals on farms.  Why isn't the corn available for just regular eating for the colonists?  I mean, all you have to do is shuck the ears, boil them in a pot of water, or cook them on a grill and they're all ready to eat.  Heck, you can even turn it into fuel, for crying out loud!  So why only corn syrup?  Why is it only available for making candy and soda?  I know the colonists need variety once in a while when it comes to food and drink, but both the above products are bad for you anyway.  Corn by itself is actually healthy.  I just don't understand it. 

Perhaps you could modify the corn crop so it can be eaten in addition to the barley, melons, broccoli, quinoa, and all the other veggies.  

Edited: 3 months  ago

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LZIM
 LZIM
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Joined: 3 months  ago
Posts: 38
11/01/2017 1:55 am  

Corn is perhaps healthy as a food for sure, but by itself it has a low nutritional value. Speaking generally corn syrup (for thickening and sweetening) and powders (like wheat based flour) etc account for a significantly higher value versus the amount of corn you boil in a pot and eat at the table. The game's representation of manufactured food products and their total lack of realistic water consumption.. needs work.

It is silly that all food units seem to have the same consumption value.

As a fuel though it would be great to have 'fuel' and a transportation system. The game's lack of stock and moving things around with something like Transportation Drones, is really annoying. But if you have 'fuel' for ground transport like trucks/trains and putting pedestrian paths underground where they are safe from being so easily destroyed, the game would make more sense. Very far off nodes in the colony's network shouldn't just be able to pull in produce and mined resources and they just magically end up in storage available for use everywhere else in the colony. This negates the destruction of any portion o the system of tunnels the player spends to many construction nanite units building.


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ysalimari
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Joined: 3 months  ago
Posts: 8
11/01/2017 4:31 pm  
Posted by: LZIM

 

Corn is perhaps healthy as a food for sure, but by itself it has a low nutritional value. 

 

-------------

 

  Eh, that's irrelevant though. Corn is edible and therefore there should be an option for people to eat it. Maybe just double the amount of corn it takes to feed a colonist compared to something else. 'Low nutritional value'/malnutrition doesn't mean much to someone who doesn't want to starve to death.


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LadyAquanine735
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Joined: 4 months  ago
Posts: 50
11/01/2017 9:40 pm  

A single ear of corn has the same nutritional value as an apple.  Cooking it also increases antioxidant activity in both the vegetable itself, and in your body when you eat it.  In addition to this, corn is a good source of vitamins and minerals.  Based on the fact that it's in the "Edible Crops" category, I'd say what we're growing on Aven Prime is what's called "Sweet Corn."  Apparently Ethanol is made from what's called "Field Corn," a similar crop that's not edible for humans, though it can be turned into food for livestock and used for other things.  So I guess the "corn for fuel" idea is out the window.  


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ysalimari
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Joined: 3 months  ago
Posts: 8
11/01/2017 11:13 pm  

Agreed. Corn should definitely be something our colonists have the choice to eat.


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LZIM
 LZIM
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Joined: 3 months  ago
Posts: 38
13/01/2017 5:17 am  
Posted by: LZIM

 

Corn is perhaps healthy as a food for sure, but by itself it *(corn syrup)* has a low nutritional value. Speaking generally corn syrup (for thickening and sweetening) and powders (like wheat based flour) etc account for a significantly *lower* value versus the amount of corn you boil in a pot and eat at the table. The game's representation of manufactured food products and their total lack of realistic water consumption.. needs work.

   

Added edits. 


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Paul Tozour
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Joined: 9 months  ago
Posts: 226
14/01/2017 12:32 am  

The game's lack of stock and moving things around with something like Transportation Drones, is really annoying. But if you have 'fuel' for ground transport like trucks/trains and putting pedestrian paths underground where they are safe from being so easily destroyed, the game would make more sense. Very far off nodes in the colony's network shouldn't just be able to pull in produce and mined resources and they just magically end up in storage available for use everywhere else in the colony. 

We had considered a system very much like what you describe at one point, but realized it conflicted with our other design goals and would have been a management nightmare.

The resources are transported through pipes underneath the tunnels.  We don't show it because it's unnecessary complexity, and we want to focus the player's attention on the things he or she truly needs to manage.

This negates the destruction of any portion o the system of tunnels the player spends to many construction nanite units building.

No, it really doesn't.

 


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Paul Tozour
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Joined: 9 months  ago
Posts: 226
14/01/2017 12:35 am  

Why isn't the corn available for just regular eating for the colonists? 

Err ...  As far as I can tell, it is?  It's certainly always been intended to be and seems to be working fine.  I place a Farm, grow some Corn, it gets added to my colony inventory, and I see the number going down as colonists consume it  ...


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LZIM
 LZIM
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Joined: 3 months  ago
Posts: 38
14/01/2017 7:00 am  
Posted by: Paul Tozour

 

Why isn't the corn available for just regular eating for the colonists? 

Err ...  As far as I can tell, it is?  It's certainly always been intended to be and seems to be working fine.  I place a Farm, grow some Corn, it gets added to my colony inventory, and I see the number going down as colonists consume it  ...

   

They might have been talking about an older build so I ran with that assumption? :/


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LadyAquanine735
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Joined: 4 months  ago
Posts: 50
14/01/2017 7:39 am  

Okay, I guess it is being used for food.  Not as a main course or the only thing your colonists eat (I hope).  I would only recommend corn as your only food if it's the only edible food available, but then again, this isn't the movie Interstellar.  

Most of the time, though, I usually don't grow much corn.  It doesn't seem to grow well in any of the three climates offered, so it's usually not my staple crop.  I mean, in cold climates, I'll grow a lot of broccoli; or in jungle climates, I'll grow rice and melons as my main staple; and in desert climates, my main crop is Quinoa.  So corn is mostly just a supplementary crop.


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LZIM
 LZIM
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Joined: 3 months  ago
Posts: 38
16/01/2017 10:38 pm  

Indeed but even then corn syrup and associated products don't matter unless required by a quest. Pity no more materials will be added like things based on corn powder and more useful things made from corn syrup.


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