Archive for November, 2016

Aven Colony build 0.1.14014 posted!

Hi everybody  …  Good news!  Aven Colony build 0.1.14014 is now posted.  We apologize for the delayed update; we’d wanted to post an update several weeks ago but were stalled by a critical bug fix from one our our middleware providers.

Installation instructions are available here.  If you’re an customer and experience issues launching the game, please be sure to read the notes on disabling sandbox mode!

Since it’s been a month since our last update, we have a lot more changes than usual!  Besides a ton of bug fixes, we’ve added a ton of new features to the game, most notably:

  • Plague Spores.  These deadly biological spores slowly float toward the colony and get sucked into the coloy through Intake Fans (or Geothermal Generators or any other building type).  They then split into numerous smaller “microbes” that rapidly spread through the colony’s tunnel system, infecting any colonists they see!  You will need Hospitals to stop the spread of the plague if this happens.


  • Plasma Turrets.  Plasma turrets can shoot down Creep Spores, Plague Spores, and even shards from Shard Storms!


  • Lightning Towers.  A Lightning Tower can fully defend part of your colony from the lightning strikes (“thundersnow“) that frequently strike during Aven Prime’s winter season, and will channel the electricity into any Energy Batteries connected to the same power zone.



Additionally, please note that our forums have been down for a few weeks due to spam.  We apologize for the inconvenience and expect to have them back online within a few days.

Here are the full update notes:

New Features:

  • Added a Plague Spore that can enter the colony, split into tiny microbes, and infect colonists with the plague!
  • Added a new Plasma Turret that can shoot down Creep Spores and Plague Spores, and even shoot down Shard Storm shards!
  • Added a new defensive Lightning Tower!  This protects the surrounding area from lightning strikes in winter and also feeds the electricity back into any Energy Batteries in the colony
  • Lots of new, more specialized voice-overs from the 5 main characters; also changed the assignments of who gives some of the various quests during the missions
  • Tons of additional ambient colonist voice-overs
  • Replaced voice-overs for the male colonist who sounded like a redneck and the female who sounded like Kalandra
  • A new alien dragonfly now wanders around Vanaar and Hyla’s Crescent during non-winter seasons
  • Added a new SHIPE call from Commissioner Veronika near the start of Vanaar to remind you that following the mission objectives is optional
  • The “Consumable” row on the inventory dialog now shows up in red if no food types are marked as consumable
  • Big improvements to line-drawing in the Stats panel; also made the panel much taller
  • Rewards from Veronika now grey out you don’t have room for them
  • There’s also an ‘X’ button in the upper-right of this dialog to close it if all options are greyed (this is available for the mission objectives, too)
  • Added new data types to the Statistics dialog: immigrants accepted and food/water/storage/electricity per colonist
  • Added flashing lights that light up the surrounding area for landing and descending immigration and trade vessels
  • Added an urgent notification when there’s a high crime level in part of the colony
  • You can now use Ctrl-Alt-X to temporarily disable the UI (for taking screenshots — use PrtScrn if playing via or F12 if playing via the Steam closed beta)
  • The Mini-Storage building now animates as it was always intended to

Bug fixes:

  • Tunnels under construction (and other buildings!) are now FAR more visible against the snowy background on arctic maps
  • Fixed bug where Police Drone Stations that lost power would remove their positive effects much too quickly, which make “death spirals” happen much too quickly under certain circumstances
  • Azara Falls & Tenari Glacier sandbox: fixed a few Zorium deposits not being clickable
  • “Citizen dying” and “citizens starving” notifications now eventually expire
  • Citizens will no longer initiate death if they’re saved from starvation at the last moment
  • Vastly improved line-drawing in the Stats dialog — much cleaner lines
  • Fixed bug with the inventory panel progress bar pausing before refreshing when you opened the panel
  • Fixed a bug with colonists getting traffic-jammed at the entrances to buildings in some cases
  • Fixed screwiness with the mouse cursor in certain maps, especially Tenari Glacier
  • Fixed inaccurate text for winter cultivation for Greenhouses
  • Zooming in and out with PageUp and PageDown no longer pans left/right/up/down due to the mouse position; only mouse wheel zooming does this
  • Notifications no longer auto-open during an end-of-game SHIPE call
  • Simplified & shortened Veronika’s intro speech in the main menu and added audio ducking to make it audible over the music
  • Fixed issue with VCR buttons getting “stuck” if you toggled them too quickly at low frame rates
  • Construction drones should now enter drone stations and dock much more smoothly
  • Fixed bug where the stats pane isn’t visible if you load a save where the game has already been won or lost
  • Improved the effect when upgrading buildings, most noticeable with the Solar Panel
  • Vanaar: fixed a bug where the “mine zorium” quest would not count zorium already mined
  • Sandy Gulch: fixed a bug where one of the trade objectives could not be completed at “insane” difficulty due to insufficient gold in the cargo pod
  • Azara Falls no longer mentions an “object”, since it’s now about analyzing the alien structures
  • Fixed a bug with having a selected building get stuck as ghosted when exiting an overlay mode
  • Fixed bug where food wouldn’t decompose if the storage building lost power if it was in a storage module or mini-storage
  • Fixed a bug with saving & loading certain quest types, such as getting food production or water production to certain levels
  • SHIPE calls now properly queue up instead of simply stomping calls in progress; this fixes an issue where important SHIPE calls could get missed under certain circumstances
  • Creep spores can no longer attach to buildings that have just been placed and are 0% completed
  • Fixed a bug where the morale effects of multiple retail, health, and entertainment structures would not stack properly but would instead just pick one arbitrarily
  • Social policies are no longer gated on referendum victories in Sandbox missions
  • Reduced the morale impact of VR Centers and Retail Centers by 20%
  • Reduced the morale impact of a Bar & Grill in ‘Lounge’ mode by 25%
  • Reduced the morale impact of an Earth History Center by 55% (though it’s still extremely high!)
  • Improvements to mission objectives in Sandy Gulch
  • Lots of little tutorial text fixes
  • Landscape optimizations (enabled triangle culling)
  • Fixed a few random crash bugs
  • All tutorial arrows now animate properly
  • Upgraded to Unreal Engine 4.13, including lots of little bug fixes
  • Lots of additional tweaks and bug fixes

Art Improvements:

  • Vastly improved the rivers and waterfalls in arctic maps
  • New Plasma Turret and Lightning Tower
  • Revised and improved Stats dialog
  • Immigration Center changed from yellow to blue

Aven Colony update instructions

  • public beta participants: download the latest version via the web and unzip on top of your current install — or, if using the launcher, make sure you’re using the latest version of the launcher (18.7.0 or later) and reinstall the game.  Again, the beta is available here.
    • If you experience issues launching the game via the app, please open the app and click on the “Preferences” option and make sure that “Enable sandbox” is unchecked, as shown below. The game should then launch!
    • itchsandbox
    • If you used the client to extract the game and you’re having problems loading the game or are otherwise unable to get to the main menu, please try the following:Hit Win+R (to open the “Run” box) and then paste the following into that box:

      %appdata%\itch\apps\Aven Colony Beta\Engine\Extras\Redist\en-us\

      If you downloaded it as a ZIP, navigate into the directory you extracted it, and then go into Engine\Extras\Redist\en-us .

      In that folder you should see an executable named UE4PrereqSetup_x64. If you run that, that will install everything that the game needs – and you should then be able to run the game without issues!

  • Steam closed beta participants (limited to media, streamers, YouTubers, and early beta participants from the closed beta prior to September): just exit Steam and restart to get the latest. Please keep an eye out for further updates; we’re laser focused on bug fixes and have several more coming down the pipe in the very near future.


Aven Colony Master Fixes List

(thanks to user Satoru for posting these!)

Save Game Problems

The latest patch may be causing issues with saving and loading your game. If you are encountering this issue then please try the following fix:

1. Open the app
2. At the bottom left is a button that has your username on it
3. Click that, then click “Preferences” in the menu that appears
4. Please UNCHECK “Enable sandbox” in the window that appears


Update Your Video Card Drivers

This is the next most common cause for people’s inability to run the game, particularly on PC.

First check your driver version using this method and make sure your drivers are recent:

For AMD cards, download the AMD Catalyst Control Center, which you can find here:

For NVidia cards, go to this page and download the appropriate drivers for your card by providing the correct information:

If you have an NVidia GeForce card, you can also download and install the GeForce Experience to update your cards through that:

For Intel cards, go to this page and download the appropriate drivers by providing the correct information:

Always make sure you reboot your machine after installing the drivers, just to be safe. Then try relaunching the game.


Laptop users should force their Nvidia/AMD cards

Use the Nvidia Control Panel or AMD CCC to force the game to use your built in GPU instead of the Intel one

This guide should help you depending on your video card:


Manually Run the Unreal Redistributable

In Windows go to

C:\Users\<USERNAME>\AppData\Roaming\itch\apps\Aven Colony Beta\Engine\Extras\Redist\en-us

And run the file UE4PrereqSetup_x64.exe

Reboot your computer afterwards

To see the AppData folder you need to have hidden folders viewable. Alternatively you can type in Explorer


And it will take you to the Appdata\Roaming folder automatically


If You Experience Problems With Saving / Loading …

If you’re playing the game via the app and find you’re unable to save or load games, please disable the sandbox as described in this post.

If you’re playing the game using “Windows 10 N” and experience crashes when going to the save/load screen, please try the following:

  1. Install Windows Media Framework by going to  (or  if you’re running the Windows 10 Anniversary edition!).
  2. Make sure you get 3 updates from Windows Update after installing the Windows Media Framework – KB30100801, KB3099229 and KB3133719. If you’ve taken the above step, just running Windows Update should fix it.


Nothing Works! Help!

As the game is in alpha many many thing will likely go horribly wrong (just like on your colony!). To assist the devs in solving your issue as quickly as possible, please ensure you’ve tried all the steps above. Once you have you should create a new post outlining your issue. Please be absolutely verbose as possible. “Everything is broken” isn’t going to help the devs get your issue resolved. But something like “During a lightning storm I clicked on a farm and an alien came through my screen and punched me!” (file that under ‘non critical issue’…) is great. Make sure you put in your system specifications like

  • Operating System
  • Video Card Type
  • CPU Type

If you have a save game where your bug is consistently repeatable, please attach that to the post here. Your save games are here:

C:\Users\<USERNAME>\AppData\Roaming\itch\apps\Aven Colony Beta\AvenColony\Saved\SaveGames

Also any log files from your crash would be helpful as well. You can find log files here:

C:\Users\<USERNAME>\AppData\Roaming\itch\apps\Aven Colony Beta\AvenColony\Saved\Logs

Use a zip program or use the compression utility built into most Windows systems to save space before attaching to your post.

If you have any other technical tips/tricks/concerns post them so I can add it to the list above