Crop previews even when not connected to road.
This one bugged me a lot while playing the first map - To be able to see the expected crop yield, the building needs to touch a tunnel. Would be great if it would just show it anyway, so you don't have to build tunnels in patterns temporarily to maximize yield.
Yeah, we've gone back and forth on this very issue quite a lot internally; we do want to make this info readily apparent to players but based on all our focus testing, we felt the need to be very cautious in making sure that new players wouldn't place buildings separate from the colony where they wouldn't get any power or workers.
Probably what we'll do is bring the numbers back but make them grey and put them in parentheses beneath "Not Connected to Colony" so it's still very clear that it's a mistake to place it there unless you also eventually connect them to the colony somehow.