Forums
I have a huge structure of batteries with solar panels around. Sometimes I have up to 10 batteries which I have to manually turn on or off. That's kind of annoying to do it every winter. Especially when I have more than one Solar/Battery-Rack in my colony.
My suggestion is: After the referendum there could be a policy to automatically manage the battery-states. They should absorb the engery if there is enough power and provide engery when there isn't. This policy should cost some ressources - maybe some nanites or additional workers.
Or it could cost nothing and that's just how the batteries should operate? :/ You set a threshold and the batteries will charge or discharge appropriately. Water is similar, there's a low and high threshold but I can't figure out what that means since it just keeps producing more water regardless of what's in reserve.
Working